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Duration 14 hours
Course Outline
Introduction to Lua
- Historical background
- Objectives, features, and design non-goals of Lua
- Accessing Lua documentation and tutorial resources
- Installation of the Lua interpreter
- Configuration and utilization of LuaRocks
Basic syntax and semantics
- Identifier rules
- Comments and block comments
- Global variables and strict mode enforcement
- Local variables
- Standalone program execution and command-line arguments
- Compilation units, chunks, expressions, and semicolons
Data types and data structures
- Primitive types: nil, boolean, number, string
- Object types: function, userdata, thread, table
- Distinction between references/objects and basic values
- The central role of tables in Lua
Introduction to tables and their versatility
- Using tables as associative arrays
- Using tables as numeric arrays or sequences
Basic control structures
- Conditional logic: if, then, elseif, else, end
- The while loop
- The repeat loop
- The simple for loop
Error handling
- Differentiating return values from exceptions
- Converting return values into exceptions
- Converting exceptions into return values
- Managing error levels
Example programs
- Evaluating polynomials
- Implementing Breadth First Search
- Supplementary exercises
More about functions
- Named arguments
- Object-oriented function calls
- Closures
- Currying
- Tail calls
- Multiple assignment and multiple returns
- Variable-length arguments (varargs)
Iterators and co-routines
- The generic for loop
- Comparing stateless and stateful iterators
- Distinguishing between iterators and co-routines
Metatables and metamethods
- Implementing sets as an example
- The __tostring metamethod
- Arithmetic metamethods
- The __index and __newindex metamethods
- The __len metamethod
Modules and packages
- Utilizing existing modules
- Creating custom modules
- Structuring modules into packages
Object-oriented programming
- Core OOP building blocks in Lua
- Practical examples
Discussion on more advanced language features
- Weak tables
- Finalizers
- Compilation, evaluation, and loading
Requirements
Experience with programming is required. Familiarity with at least one other programming language is essential. Additionally, prior knowledge of other scripting languages will facilitate a smoother understanding of Lua.