Get in Touch
 Duration 28 hours

Course Outline

1. GUIDING PRINCIPLES

Core principles of user-centered design

Introduction to ISO9241 as a critical standard in the field of usability

Clarifying the distinctions between usability and user experience

Confidently identifying user needs and goals

2. USER RESEARCH

Identifying the appropriate components of use

Developing effective interviewing methods for target audiences

Distinguishing between observation and interpretation

Collecting and analyzing qualified user data

Refining research techniques and methodologies

3. ILLUSTRATING THE CONTEXT OF USE

Identifying potential users of your product or system

Creating product personas and interpreting their needs

Explaining Hick's Law and its relationship between interface choices and cognitive load

Managing and articulating the elements of user stories

4. MEASURING USABILITY

Defining usability in terms of effectiveness, efficiency, and satisfaction

Utilizing behavioral data to evaluate design ideas

Selecting design alternatives through a/b testing methods

Explaining the benefits of iterative design

5. INFORMATION ARCHITECTURE

Structuring disorganized information into a coherent experience

Creating effective flows between users and products or services

Organizing, labeling, and structuring content, functions, and features

Distinguishing between implementation, mental, and conceptual models

6. INTERACTION DESIGN

Describing various user interface design patterns with confidence

Selecting appropriate interactive controls in UI design

Defining the concept of progressive disclosure

Differentiating between interaction design and information architecture

Highlighting the importance of consistency in user interface design

7. VISUAL DESIGN

Designing user interfaces that leverage universal visual design principles.

Identifying effective and ineffective page layouts

Selecting the correct interactive controls for user interface design

Enhancing research insights through eye-tracking methodologies

8. INTERFACE PROTOTYPING

Selecting between different prototyping types, such as paper and digital

Distinguishing between prototypes and sketches

Exploring multiple design solutions before finalizing a specific approach

Practicing the creation of paper prototypes

9. USABILITY EVALUATION

Reviewing Jacob Nielsen's Usability heuristics and other key usability principles

Identifying the various types of usability evaluation

Recording data from usability evaluations

Evaluating system usability by applying established usability heuristics.

Requirements

There are no specific prerequisites or prior requirements needed to enroll in this course.

Number of participants


Price per participant

Testimonials (7)

Provisional Upcoming Courses (Require 5+ participants)

Related Categories